Thursday 8 March 2012

Zombie Blendshapes

The Zombie blendshape did not need to have as much depth as the interns as the jaw is one of the key features or the zombie and that fact he has no eye lids or lips we did not really need to develop them at all. Although the videos shows how the topology works to fit the wide movement of the jaw. The main idea behind the zombie blendshapes was the eyebrows as it will give abit more development to the animators.

Rig:



Smooth:



Wireframe:

No comments:

Post a Comment