So the idea is that we build from these curves then break the connection to the old hair system and apply a new one onto it which gives me the control of adapting the hair to my needs.
The Idea of render is the next problem as render time is a problem when you start to play with the settings of the hair. But I have learnt many settings that can be lowered to keep render times low and to a nice quality. The two images to the left show me playing with the colour, the problem I had at first was hair thickness, as I was having loads of space between each strand and it looked like wire and had no smooth refine finish to it.
However with some development I started again, and used more cv curves to build from. (right) This image shows this development, I tried to break the uniform look so it added abit more shape and realistic feel to it. I was very happy with this render. What I plan to develop is the strands at the bottom as there is still abit to much gap but with the full head added I think it will look nice.
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