Sunday 16 October 2011

First look at Clothes Designs Development

Here are first look at the concepts for the Vein Wizards cloths. We want him to look elegant and sharp dressing. We want to give the impression that he really cares about his appearance and his clothes need to show this. Although we want to keep the shape is self simple. As adding loads of different models will add problems for rigging and maybe make it complicated to fit with the rest of the film. So the idea is really bold shapes to show his ego and presence.

We thought about the idea of making pantaloons (big trousers), I feel this might be a good development for us to try out. Also look at the concepts we thought to calm it down abit. Less items of clothing but more detail on each such as ornate designs on the tunic. Bold crazy designed shirt for the arms.
But its a nice start, we can develop this in drawing as it takes time to model clothes with enough detail to get an idea of whats working and whats not.








Here are the first concepts for the Crude wizard which were drawn over the body that I sculpted in Zbrush. We all really liked these concepts and the developing ideas were to take the waist coat off and maybe to add bigger rugged boots. As we want this to be opposite to vein wizard so ripped and scruffy look is going to be key to get.







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