Sunday 2 October 2011

Character Development


Below show the development of the Ugly Wizard. As you can see we have made huge changes to the model as well as the style of the characters. the problem we had was the shape and the extremely hard edge so started to sculpt a smoother style head, but I wanted to keep a structure to the face.


Before is the before and after. Yes, a huge difference I think the rework has really brought the idea to life and started to give us more ideas on how to develop the hair and the animation. The main thing is the previous draft was so hard edge the idea of fluid motions and facial expressions would of been difficult to capture.



Below shows some close ups of the latest Ugly wizard model. For the eyes I have tried to really refine the shape and give us the bag under the eye as its quite an ugly feature we wanted to bring out. Also the big chin and big nose. The images also show the actually muscles and form of what a realistic face would have such as muscles around the cheeks and nose. 



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