Monday 6 February 2012

Intern Cloth Displacement v01



Time for displacement development on the intern! I'm still on the borderline of what we are doing for the intern as we are worried about render time and the mode displacements I add the higher chance I will need to remesh. I will develop a good level of displacement maps and see if it will be worth it as the shape we are happy and sometimes displacement shirts look odd as the creases won't move, which gives it a very basic feel, where simple mesh will deform nicely! Also I am happy with the first test. the trousers need work but its a good start! The Zombie will be a bigger model when it comes to displacement and details as we want to get that idea of zombie skin texture.

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